Phillip A. Batz Wiki
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Autonomous![]

Declare your special and unique place in the Global Will !!! Throw off your chains and ... wear a hat??

Autonomous




Rocket Science


Trisecting the Angle[]

This is a rough demonstration of how to very closely approximate the trisection of the angle.

  1. divide the rays of the angle into thirds
  2. superscribe an arc at the 2/3 mark
  3. be sure to bisect the angle if you haven't already
  4. note the intersection of your new arc and the bisection (Point "M" for "Magik"!)
  5. draw lines from the one-third marks through Point M to the arc of the original angle
  6. Voila! There are your three 20-degree angles! (Accurate to quite a few nines of precision, anyway!)
Trisection


Trisection Simple
Trisection Pointers

Pixel Art[]

This is something special. I created it with the Google QR code generator API and MSPaint (both property of their respective companies). But the colors are all of my choosing! Simply turn all of the portions that aren't white to black (Image --> Attributes --> Colors --> Black and white) and then you have a standard QR code (in this case, the URL for this page)!

Natural Talent

"Natural Talent" Modest, huh?


Silly Experiments[]

Ok, so the same guy who brought you "Signs of Division" now brings you -- tahdah! -- silly color squares! (Yeah, I know, they're kind of lame, but it's just the beginning of experiments with color on widely available software. Your kid could do this, which is kind of the point. I just did it FIRST! MWAHAHAHAHA!!!)


These are are all the same image,

reduced to various sizes (by percentage):

Blotter2

Blotter2mini @ 100%

Blotter2mini @ 80%

Blotter2mini @ 75%

Blotter2mini @ 60%

Blotter2mini @ 55%

Blotter2mini @ 51%

Abstraction1

Huge abstract

Blotter
Inversion quilt

contrasting colors with Color Invert tool


Finished Grays[]

PBGray2

This is more what I was aiming for!

This is a faux neutral gray composed of closely-set RGB pixels, ready for shaping into specific shapes and fonts against a true neutral gray for scaling, distance, visual acuity, and other effects.


PBGray

Close-up!

Too Small To Fail 1

Can you see it?

I'm still experimenting, but you see the potential here, right? P:D

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